Design process of a new enemy race for Reave VR by Alta - the Soulbound Warden and Hollowbow. The Soulbound guards loot and the Hollowbow functions as a turret. Their silhouettes resemble a knight and archer respectively.
AD: Matthew Needler
Cut right
final spectrum of initial ideas for the warden
Soulbound Hollowbow
deciding between ballista or longbow silhouette
team went with longbow for better read, also easier to animate. knight's lance arm also better translates to a crossbow shape